This is a cartoon rigged car that I did for a short film , mainly this rig is used for background car in the traffic.
I rigged this Cartoon vehicles with Maya . It is a "layered" rig , with squash and stretch and all the main body was skinned like as a organic character, that permits at the animators to give life at the car and the classic "extreme" deformations of a cartoonish animations.
- Steering control
- Wheel rotation expression working with X and Z translate // working also if you changing the model scale.
- Body car squash / stretch.
- Back and Forward animation controls for take control of the shapes of the car.
- wheel control - for control each wheel with different control using position and rotation.
Last Update - Maya 2019
If you need specific format just ask!
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